Editing on “Slingshot” is progressing. I’ve spent most of my Sunday working on the project. The short film is a personal project, so taking time out from paying jobs isn’t always an option. I’ve worked on a number of short films now in and around Portland, Oregon. It’s a great group of people to work with. Some are very professional. Others are just getting started.
I’ve noticed that post production is one of the most challenging parts of the production for indie film makers. First off, it’s just hard to find time when you still have to make a living. But more often, I’ve seen people I’ve shot footage for get bogged down in the editing precess, which is far more complicated than most people realize. Sure, your dealing with the regular art of mixing sound and video, but now days, your also dealing with a labyrinth of software, hardware, codecs, ect. when working with High Definition. It’s just not as simple as it use to be.
With digital cameras, computers, and web video, many people think they can just throw together a editing system on their home computer. While that may be true for camcorders and Youtube, it’s a lot different when putting together a professional product. It takes years to understand the ins and outs of a specific editing platform and hardware package.
Space alone can be a shocker. My full HD camera and editing system works in 4:2:2 color space, so it uses one gigabite per minute of video. With a backup copy, even a short project requires several hundred gigabites.
I don’t want to discourage anyone from getting started on a creative project. Just keep in mind the size of commitment you are making. As for my current editing session, it will have to wait until another Sunday.